Sword & Squire
A downloadable game
Sword & Squire is an RPG focused on tight resource management, with a twist: one of your party members has a mind of his own! You can spend a turn getting his attention, but it's only temporary...
Features:
- A 1.5-2 hour adventure served alongside a compact narrative.
- Original music by yours truly.
- A unique battle system that emphasizes thinking on your feet and carefully managing limited resources.
- Tightly-tuned fights and balance that will push you to make the most out of a small but meaningful set of tools.
- An easier difficulty for folks who would like to enjoy the systems and narrative without as much pressure, or just folks who aren't as experienced with RPGs.
- A harder difficulty for sickos.
The game's core concept is inspired partly by the Berserker Ring in Chrono Trigger - I found it interesting how tossing the ring onto a party member dramatically alters the mental stack during fights, and wondered if I could lean more into that concept with skills and enemy designs specifically tailored to it.
This game was made while I learned how to use rpgmaker 2003 over the course of 1 week (roughly 55 total hours) for the cookie cutter rpgmaker 2003 jam! I am probably never going to make another game in rpgm2k3 ever again but I had fun!
| Published | 9 hours ago |
| Status | Released |
| Rating | Rated 5.0 out of 5 stars (2 total ratings) |
| Author | Will Bowerman |
| Genre | Role Playing |
| Tags | RPG Maker |
Download
Install instructions
- Download and extract the game's .zip folder.
- Run RPG_RT.exe
- have fun!


Comments
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Wow this game is so cool! The writing is so nice... The elemental system is really intuitive too, and the skill + encounter design leverages it perfectly.
I appreciate the kind words!! I used to think type advantages were superfluous, but over time I realized that they can actually have a lot of value in encounter difficulty/target priority/skill balance/etc. - so it was fun to finally put all that theorizing into practice!
I'm much less experienced as a writer, so it's been nice to hear that people have enjoyed the narrative and dialogue. Thank you so much for playing!